Building an RPG with Unreal 4.x by Steve Santello Alan R. Stagner (Packt Publishing 2016)
Author:Steve Santello, Alan R. Stagner (Packt Publishing, 2016)
Language: eng
Format: epub
Publisher: Packt Publishing
Lastly, we will name this widget Menu_HP:
As you can see, all we did was added text that says HP in the menu; however, you will also need actual numbers for the HP displayed on the screen. For now, we are simply going to make a blank Text Block on the right-hand side of the HP text. Later on in this chapter, we will tie this in with the code we created for the character HP in the previous chapter. So for now, drag and drop a Text Block as a child of your Canvas Panel:
Rename it as Editable_Soldier_HP. Then, position it so that it is to the right of Menu_HP. In this case, we can set the Position X value as 300 and the Position Y value as 200:
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